Set debug.oculus.textureHeight in Unity
Hi,
I can issue these commands, via adb, to increase texture resolution:
adb shell setprop debug.oculus.textureHeight 1536
adb shell setprop debug.oculus.textureWidth 1536
However, these reset after reboot. Is there a way I can set these in Unity each time my app runs?
Thanks!
I can issue these commands, via adb, to increase texture resolution:
adb shell setprop debug.oculus.textureHeight 1536
adb shell setprop debug.oculus.textureWidth 1536
However, these reset after reboot. Is there a way I can set these in Unity each time my app runs?
Thanks!
