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New Participant
January 23, 2021

Spatializer error with new projects

When I import Oculus Integration and then import Oculus via XR Management in a new 2020.2 project I get the following error:

GUID [a57801270cf689244b48012cf9db1713] for asset 'Packages/com.unity.xr.oculus/Runtime/Android/arm64/libAudioPluginOculusSpatializer.so' conflicts with:
  'Assets/Oculus/Spatializer/Plugins/Android/libs/arm64-v8a/libAudioPluginOculusSpatializer.so' (current owner)
We can't assign a new GUID because the asset is in an immutable folder. The asset will be ignored.

Think this is a bug that needs to be solved, so we don't have to pick one of the files and delete the other. 
This topic has been closed for replies.

7 replies

New Participant
January 26, 2021
Yeah, I'm also having this issue. I'm not sure if I'm doing something wrong or if it's a bug.
February 14, 2021
any news about this?
Up and Coming
February 22, 2021
Same problem here.
New Participant
March 4, 2021

This is an issue with 2019.4.18f1 as well. 

New Participant
March 31, 2021

Guys i had the same problem but with photon and SDK. Some bugged things need some times reinstall 

New Participant
September 15, 2021

I had the same issue in 2020.1.17f1. I installed the oculus integration then installed Oculus via XR plugin management. I deleted the Oculus folder within Assets and then reinstalled Oculus Integration via package manager and all is fixed. Hope that helps. 

New Participant
November 13, 2021

Great idea - I tried to action it but I got an error message "Some assets could not be deleted. Make sure nothing is keeping a hook on them, like a loaded DLL for example". I hadn't built anything into the scene yet and had minimal interaction (I installed XR Plugin management, deleted Vulkan drivers [live short and prosper], and nothing more that I remember). Creating a new scene and deleting the old Sample Scene didn't allow me to delete the folder. I'm using 20.20.2.1f1.