Split OculusPlugn.dll into UnityStuff.dll & OculusStuff.dll?
Would it be possible to split the Unity OculusPlugin.dll into two .dlls? (UnitySpecific.dll and OculusGeneric.dll)
UnitySpecific.dll would contain the special sauce custom Unity code, and OculusGeneric.dll would contain the regular Open Source Oculus SDK stuff.
That way, we can modify the Open Source API to our heart's content, and compile it to OculusGeneric.dll that can be used in Unity.
That would be super awesome.
I can make any changes to the API i want and i can use them anywhere, except in Unity.... It's really frustrating.
Best,
Marvin
UnitySpecific.dll would contain the special sauce custom Unity code, and OculusGeneric.dll would contain the regular Open Source Oculus SDK stuff.
That way, we can modify the Open Source API to our heart's content, and compile it to OculusGeneric.dll that can be used in Unity.
That would be super awesome.
I can make any changes to the API i want and i can use them anywhere, except in Unity.... It's really frustrating.
Best,
Marvin
