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Participant
December 18, 2016

Standard Transparent shader with Avatar touch controller models

Not sure how to describe this, but the touch controlers are always on top of the standard shader when set to transparent.  

To repeat if that doesn't make sense, create a quad, choose start with controllers and hide the hand objects.  Then move the controller through the quad.  You will see what I mean.  
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    3 replies

    levi777lAuthor
    Participant
    December 19, 2016
    I think I have the latest version, but ill check tonight.  Does this not happen on the version your using?  I wasn't sure if I was describing the problem correctly.
    levi777lAuthor
    Participant
    December 20, 2016
    5.4.0f3 Upgraded to 5.5.0f3

    Has the same issue.  In all these screenshots, my hands are behind the quad but the controller is in front of the quad making it mess with my brain.

    Up and Coming
    January 11, 2017
    Same issue for me with 5.3.6p8 and SDK 1.10.1