Strange Happening in the Left Eye
(Originally posted in the wrong board, I didn't notice the dedicated Unity section)
Hi,
I'm creating this very simple VR scene on Unity 2021.3.25 LTS. Whenever I run it, I get these strange static flashing in the left eye only, so it looks fine when I close that eye but awful otherwise. When I bring up the menu, I can see the scene in the background and that static mess disappears.
I'm using the Oculus SDK within Unity and hoping this is an easy fix. It's also being run on the Quest Pro. It looks fine when I test run the app in Unity and have it plugged into the laptop. This only happens in standalone.
Thanks in advance for anyone that can help.
Kind regards
Shaun
