Skip to main content
New Participant
November 13, 2023

Strange Happening in the Left Eye

(Originally posted in the wrong board, I didn't notice the dedicated Unity section)

 

Hi,

I'm creating this very simple VR scene on Unity 2021.3.25 LTS. Whenever I run it, I get these strange static flashing in the left eye only, so it looks fine when I close that eye but awful otherwise. When I bring up the menu, I can see the scene in the background and that static mess disappears. 

I'm using the Oculus SDK within Unity and hoping this is an easy fix. It's also being run on the Quest Pro. It looks fine when I test run the app in Unity and have it plugged into the laptop. This only happens in standalone.

Thanks in advance for anyone that can help.

Kind regards

Shaun

 

    This topic has been closed for replies.

    1 reply

    New Participant
    November 28, 2023

    We've seen glitching in one eye due to UI canvases being set to screen space, so double check that? (Strangely, this wasn't a problem on Quest 2, but appeared once we started running on Quest 3)