Struggling with raycast interaction from oculus integration sdk
Hello guys, so I was trying to build a VR app. I was using oculus integration sdk. I know there is interactable unity event wrapper for assigning functions when an object is clicked using raycaster. When select event and we assign function by adding to the list in inspector. For me models are loaded at run time and I want to assign a function to the model when it is selected via raycaster through script. Like instead of adding in inspector, I want to assign a function to when select via script. How can I do it?. Struggling with this for hours now
