sudden closure of my app.. only when published
Goodmorning everyone,
I wrote an application in Unity 5.3.5f1 32 bit that has passed validation with codes.
The application works perfectly when launched directly with OSIG file,
but
when launched from Oculus app I get the sudden closure message.
The check submission returns 0 errors and 1 warning: "--> 7 oculussig files present."
Thanks for any help.
Best Regards.
Sam.
but
when launched from Oculus app I get the sudden closure message.
The check submission returns 0 errors and 1 warning: "--> 7 oculussig files present."
Thanks for any help.
Best Regards.
Sam.
