Suppress warning screen and home menu
My application doesn't enable VR on startup, there is a UI and VR is an option. When the Oculus is enabled, the Oculus warning screen and then the Home menu come up removing the user from the application. The target audience isn't VR savvy and may struggle with this, plus that's just not great. Is there a way to prevent that from happening, or display the Oculus warning screen within Unity? Thanks.
