Teleport Locomotion with only NavMesh
I'm trying to use the TeleportTargetHandlerNavMesh component from the Locomotion example in order to allow teleporting only to valid points on the NavMesh. I have a NavMesh generated, but the targeting still only seems to want to work against colliders, not the NavMesh.
Do I have to have colliders on everything for this targeting script to work, or is there a way to get it to work only using the NavMesh?
Do I have to have colliders on everything for this targeting script to work, or is there a way to get it to work only using the NavMesh?
