Testing an Android build on Rift
Hello!
I'm developing for Oculus Go and using Oculus Rift for quick testing on PC. But when I moved to unity 2020.1.3 with its XR Plug-in management I can't do it anymore. I have to connect Oculus Go headset (which I don't have now) instead of just putting on Rift and test it. Does anyone know how to fix this problem?
Thank you!
I'm developing for Oculus Go and using Oculus Rift for quick testing on PC. But when I moved to unity 2020.1.3 with its XR Plug-in management I can't do it anymore. I have to connect Oculus Go headset (which I don't have now) instead of just putting on Rift and test it. Does anyone know how to fix this problem?
Thank you!
