Text freezes when activated?!
Hi there,
I am using Unity 4.6 Pro with the Rift intgeration and I am currently using the new GUI System. I have a canvas, a panel and a text. When I push "G" the panel should be activated and the text should appear. Both panel and text do appear but they freezes and do not move with the movement of the Rift. What is causing the problem here?
I am using Unity 4.6 Pro with the Rift intgeration and I am currently using the new GUI System. I have a canvas, a panel and a text. When I push "G" the panel should be activated and the text should appear. Both panel and text do appear but they freezes and do not move with the movement of the Rift. What is causing the problem here?
public GameObject panel2;
if(Input.GetKeyDown(KeyCode.G))
{
Debug.Log ("Key S was pressed");
panel2.setActive(true);
}
