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Participant
February 2, 2024

To all people who get pixelated edges when using Depth API, turn off SSOA

Apparantly I had not and it looked horrible, so I was trying to figure out why it looked horrible. SSOA was still on. Should have listened to the project setup tool I guess.

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    3 replies

    jtriveri
    Honored Contributor
    February 3, 2024

    Hi M100. Are you talking about Screen Space Ambient Occlusion?

    M100FATAuthor
    Participant
    February 5, 2024

    Yes

    New Participant
    February 16, 2024

    will SSAO work in Quest HMDs (Untethered) at a good frame rate? what are the alternative solutions which can be used to achieve ambient occlusion for meshes that are built in runtime?