Toggle Oculus DK2 on later in the program?
I have a mostly finished "app" where people can build their own area and then check it out. I'm having a little trouble figuring out how to enable the DK2 mid way through the program... With the DK1 I can just mirror the screen and enable the cameras whenever I like but it seems like the DK2 doesn't like the OVR Manager being turned on and off more than once...
Has anyone else run into this issue?
Edit: Is there anyway to get Unity to display the app on the main screen and the oculus output on the oculus?
Has anyone else run into this issue?
Edit: Is there anyway to get Unity to display the app on the main screen and the oculus output on the oculus?
