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Up and Coming
August 13, 2014

TOTAL NOOB, NEED HELP

Hi everyone, I'm a 3D artist and I've got my hands on Unity. I would really like to be able to make a simple demo where I can put some of my 3D model in a scene, and view them with my DK2.

The problem is, I have ABSOLUTELY no knowledge of programming whatsoever. :?

So, is there a video tutorial that shows step by step how to import a model in Unity and create a Direct To Rift executable to view it in the DK2?

If not, is there a shared Unity project that I can open and modify, to achieve what I need?
Or some place where can I find comprehensive instructions on how to do this?

Thank you!
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    4 replies

    New Participant
    August 13, 2014
    Same story here, except im running a mac. Also my mac is running 4 gigs of ddr3 ram with a 2.4ghz intel core 2 duo processor, any way to optimize it for the rift to run smoother fps?
    Up and Coming
    August 13, 2014
    Do a little reading in the developer area, there is some good documentation. You can start by downloading the unity integration asset.

    https://developer.oculus.com/?action=dl

    Just import this package into unity from the menu under > import asset package. Under the OVR directly in your new project, you will find a prefab directory that has some camera setups to get started. The new SDK added yesterday has support for mac builds.
    Golf Masters DK2 Alpha, GOLF MASTERS
    Up and Coming
    August 13, 2014
    I've found this video which is very helpful! 8-)


    Participant
    August 14, 2014
    "Lightbourn" wrote:
    Same story here, except im running a mac. Also my mac is running 4 gigs of ddr3 ram with a 2.4ghz intel core 2 duo processor, any way to optimize it for the rift to run smoother fps?


    The processor and the amount of ram isn't really the issue, it's the graphics card.