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Participant
June 23, 2017

touch trigger has no response



We use Unity 3D to develop, and we have found oculus touch will be identified as Xbox controller,
which causes it to fail to respond to its own events. For example, when we only connect touch without XBOX controller, touch trigger has no response. Is there a solution to this problem?



 



When
touch and Xbox controller are connected to the computer
at the same time, all of the touch buttons work
properly.

This topic has been closed for replies.

1 reply

pomfishAuthor
Participant
June 26, 2017


Hi,

While this sounds like more of a consumer support issue I would like some clarity on your system setup:


1) Which oculus software integration are you using (Native SDK/Oculus utilities/etc)? Which version of integration?

2) What operating system and version of Unity are you using for development?



OK, 
Unity v5.5.0f3, Oculus Utilities v1.13.0, OVRPlugin v1.10.0, SDK v1.16.0.
UnityEngine.Debug:Log(Object)
OVRManager:Awake() (at Assets/OVR/Scripts/OVRManager.cs:535)
Operating system is Windows 10