TouchHandler
I am trying to work with a fairly basic Unity 5.6.1f1 project where I have imported the Oculus Utilities package and minimal other assets. I am running into an issue that I can't seem to find a fix for.
This error is persistent on the editor and prevents the game from being played or built. It is being thrown by:
Assets/OVR/Scripts/OVRTouchpad.cs(53,35): error CS0066: `OVRTouchpad.TouchHandler': event must be of a delegate type
This error is persistent on the editor and prevents the game from being played or built. It is being thrown by:
public static event EventHandler TouchHandler;
Has anybody experienced this before?
Has anybody experienced this before?
