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January 21, 2016

Touchpad Disabling Other Controls

Hello.

I am currently developing a simple app that allows the user to look at objects and hotspots to interact and navigate around a scene. Everything works fine however, even though the touchpad has no purpose in the app for some reason if it's touched it disables all navigation tools, the look at interactions stop working and the back button which is used to bring up a menu does nothing. Head tracking still works and the game is still running though. You need to tap the touchpad again to get the interactively working properly again. You also need to give it a tap the first time you run the app for anything to be interactive. Would anyone have any insights as to what maybe causing this problem?

Many thanks!
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    1 reply

    Up and Coming
    January 27, 2016
    If your using a Look based input, make sure you have disabled the existing UI input managers:

    input_managers.png

    It sounds like you have multiple input managers confusing the event system.

    Alternatively search your code for any Input.Mouse calls as the trackpad is seen by Unity as a mouse.

    HTH

    Peter
    Check out my Unity VR development blog: http://talesfromtherift.com @peterept