Trying to add AltFollowOrientation
Howdy hey! This issue may not technically be an OVR-specific question, but I'm hoping someone will still be able to help... I need to either access/change FollowOrientation from another script which happens to be Javascript, or I'd like to add an AltFollowOrientation and switch between them from there. I don't know much C#, nor do I have any idea how to get C# and Javascript to interact with each other in Unity (any insight?), so I decided to go with the second option. I added my AltFollowOrientation definition to OVRCameraController just under the original FollowOrientation definition, but it doesn't show up in the inspector. Any idea as to why? There are zero compiler errors.
Code looks like this:
public Transform FollowOrientation = null;
public Transform AltFollowOrientation = null;
Code looks like this:
public Transform FollowOrientation = null;
public Transform AltFollowOrientation = null;
