TTS Working in Unity Editor but Not in Windows Build
Hi everyone,
I am working on a Unity project that uses Text-to-Speech (TTS). The Meta TTS feature works perfectly in the Unity Editor, but when I build and run the project on Windows, it does not function as expected. I have also checked for any errors in the Player logs, but nothing specific stands out.
Has anyone else encountered this issue? Any suggestions on what might be causing TTS to fail in the Windows build?
Thanks in advance for your help!
