Tuscany demo, Unity build vs. SDK build
When I run the Unity build of the Tuscany demo I experience a lag compared to the SDK build. Both builds are 0.4.2, using the binaries packaged in the .zips. This is not judder, the framerate is 75fps in both cases. It looks consistent with either the orientation sample used for rendering being old or rendered frames being buffered before display.
To see what I'm talking about, stand outside the house (press T to teleport to this position), look at one of the flower pots outside the entrance and shake your head a bit - in the SDK build of the demo the plant remains stable but in the Unity build the plant appears to lag behind the movement.
I'm curious to hear if anyone else is experiencing this?
/Viktor
To see what I'm talking about, stand outside the house (press T to teleport to this position), look at one of the flower pots outside the entrance and shake your head a bit - in the SDK build of the demo the plant remains stable but in the Unity build the plant appears to lag behind the movement.
I'm curious to hear if anyone else is experiencing this?
/Viktor
