UI element with transparent parts in the sprite bleeds into panel
Hello,
My simple setup is:
- Canvas
-- Panel (opaque dark grey)
--- Button (unity default button with uisprite with transparent sides, I just darkened the color)
The problem is that the transparent parts of the Button sprite also makes the panel transparent.
This makes the panel look like it has a transparent border around the button.
See image.
See the light areas around the buttons, this is actually the background being visible through the panel.
I have tried various image import settings.
I have tried psd and png format with a square image and only defining transparency with the alpha channel.
It still has the transparency issues with the panel.
Has anyone any idea how to solve this?
My simple setup is:
- Canvas
-- Panel (opaque dark grey)
--- Button (unity default button with uisprite with transparent sides, I just darkened the color)
The problem is that the transparent parts of the Button sprite also makes the panel transparent.
This makes the panel look like it has a transparent border around the button.
See image.
See the light areas around the buttons, this is actually the background being visible through the panel.
I have tried various image import settings.
I have tried psd and png format with a square image and only defining transparency with the alpha channel.
It still has the transparency issues with the panel.
Has anyone any idea how to solve this?
