UI ray interactor has no pointer
I trying to work with the OVR Interaction Comprehensive. I only need a ray interactor to interact with my UI (maybe also Poke).
I disabled most of the interactions (grab, locomotion, etc) and the UI works (sort of).
The app is not showing the "laser pointer" round marker so it is hard to detect where I am pointing in the UI.
What am I missing?
Thanks
Aviv
