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Participant
June 30, 2015

Unable Initialize VR & Player Controller Won't Move

In trying to use the OVR player controller, I'm getting the warning "Unable initialize VR. Please make sure the runtime is installed and running and a VR display is attached" and my game appears in monoscopic view with the text "VR Disabled." This happens even when I have the DK2 connected. (And I got the impression I didn't even have to connect it, but could see each eye's view on my computer.) In the configuration utility, Oculus itself runs the demo world correctly, so I'm assuming the runtime is working ok on this computer.

However, I can't get administrator access to this particular computer (the only one I've gotten the Oculus demo working on) so I can't download new software. I'm hoping I can fix the issue without downloading anything else.

As for the computers I do have administrative access to, one is a mac laptop, so I can't install the runtime, one doesn't seem to have a supported graphics card, and one crashes every time I try to run the Oculus demo, so I haven't made much progress with testing my own game on those. I'd like to get my game running on the first computer, since that seems the closest to working, but I'd also be happy to hear tips for handling issues with the other computers.

Additionally, the OVR player controller won't move in the scene when I press the arrow keys, which I thought was an included feature. (Or is this something I have to code myself?)

I'm entirely new to both Oculus and Unity, so I may be missing something obvious, but I'd appreciate any help! Thanks so much!
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    11 replies

    Inspiring
    August 19, 2015
    Did you try WASD?
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV