[Unity 2017] Back button question
- The back button short-press should open the "Exit to Oculus Home?" screen, and allow the user to either exit or "Cancel" and return to the app.
- The back button long-press should open the Universal Menu. Closing the Universal Menu should return the user to where they left off within the app.
intended behaviors include:
up Universal Menu,
return to the app experience,
should reorient users in the app experience and
bring up a prompt that warns user that he/she is exiting the experience.
Selecting "Reset View" from the Universal Menu doesn't function
properly.
The app doesn't pause when opening the Universal Menu or when removing
the headset.
I used the SampleVR from Unity to handle the input, this is my first app with oculus material so I am kinda discovering everything.
About those back button problem, I honestly have no idea how to solve that...
If someone has a doc about that on unity or with the Oculus SDK for unyti or with the Sample VR where I can find a solution.
Thank you.
Regards
