Unity 2019.3.0f6 Performance
I built my Quest project using the just released Unity version 2019.3.0f6 today and I noticed it completely destroys my app's framerate. The game runs at a perfect 72 FPS with no dropped frames when built in 2019.2.19f1, but stays in the low 50's with 2019.3. All build, quality, etc. settings are the same. Has anyone else noticed anything like this?
