Unity 2019.3 Oculus Integration: Official installation steps?
I'm looking for an 'official steps to install Oculus to Unity 2019.3', does this exist?
Edited: Added my unofficial steps
The steps I took for Oculus Integration to Unity 2019.3 :
- Oculus Integration install via Unity Asset Store (Avatars, etc)
- Oculus XR plugin install via Package Manager
- Unity XR Management install via Package Manager
- Unity XR Legacy Input Helpers install via Package Manager
- Unity - Edit - Project Settings - XR Plugin management - Install Oculus XR Plugin
- Restart Unity to see new UI for Oculus
- Unity - Edit - Project Settings - XR Plugin management - Plugin Providers - Add Oculus Loader
- Unity - Edit - Project Settings - XR Plugin management - Oculus - Create serialized instance of the settings data
- Install Android SDK and NDK tools, and Open JDK - Unity Hub - Installs - 2019.3 - Add Modules - Android Build Support - drop down menu
- Create and edit custom gradle template file to version 1 signing = true, version 2 signing = false (this currently not working for my build to upload to Oculus)
In Unity 2019.3 what is the correct workflow to obtain the latest Oculus Unity Integration updates: Asset Store Oculus package and Package Manager Oculus package?
Is the Asset Store package going to become a Package Manager package?
Is the Asset Store package going to become a Package Manager package?
Building PC Rift S and Android Go.
