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Up and Coming
May 28, 2014

Unity 4.5 Frame Rate Increase! Does anyone else see this?

Wow!!! Been working on Aurora: Beyond the Barrier a title designed especially for the Oculus Rift since the DK1 came out and my frame rate was nothing short of needy (It was low!).

Now I am pushing up about 35% increase in frame rate so whatever magic the Unity team did is working. With some fine tuning I am sure I can hit something respectable and be able to release my title!

Does anyone else see a frame rate increase by just rebuilding your title/game in Unity 4.5 ??

If so post here the percentage of increase. Thanks!
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    3 replies

    Up and Coming
    May 28, 2014
    I like the sound of this very much. Are you using the Oculus SDK v0.3.2 release or the v0.2.5?
    Scott Vandonkelaar Zero Latency - Inversion VR
    Up and Coming
    May 28, 2014
    It seemed to have broken more stuff in mine than it fixed, so I've been trying to actually get it to build so I could test it out.
    Brevis / DevBlog Twitter
    Up and Coming
    May 30, 2014
    No problems here with upgrading the project, just a new library and it's done :)
    Darkfield VR with SDK 0.2.5 gained some performance, too. I think this is the new script serialization, which improves instantiation and script-heavy applications.
    ______________________ mySite www.darkfield-vr.com