Unity 5.1.0f3 suddenly stopped working with rift
All afternoon, Unity game testing (within unity) + rift worked great: oculus camera turned on, 3D stereo image, etc. However, when I tried to build the .exe for the first time, the result wasn't VR: no stereo image, no head tracking (oculus camera doesn't turn on.)
Then I went back to the Unity editor, and the in-editor game was no longer displaying on the rift. (Nothing on goggles, camera didn't turn on.)
Rebooted my PC and still, unity editor now lost its ability to talk to the rift. I've double-checked to make sure project settings : player: show stereo rendering (yes) and virtual reality supported (yes).
Anyone else have this happen? Everything was working so well, but now it's gone!
PS: rift still works fine when running demo apps and such, so the problem is limited to using unity.
Then I went back to the Unity editor, and the in-editor game was no longer displaying on the rift. (Nothing on goggles, camera didn't turn on.)
Rebooted my PC and still, unity editor now lost its ability to talk to the rift. I've double-checked to make sure project settings : player: show stereo rendering (yes) and virtual reality supported (yes).
Anyone else have this happen? Everything was working so well, but now it's gone!
PS: rift still works fine when running demo apps and such, so the problem is limited to using unity.
