Unity 5.1 + OVR 0.6 is busted for me? HALP!
First, version / rig info:
OVR Display Driver Version: 1.2.5.0
OVR Positional Tracker Driver Version: 1.0.10.0
NVIDIA GeForce GTX 760
Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
HMD Firmware: 2.12
Nvidia Driver 347.88
Windows 8.1 Pro
OVR SDK 0.6
Unity 5.1.0f3
Unity Integration 0.6.0 (However, on the DL page, it says Unity 4 Integration. Not sure if this matters.)
I'm getting flickering in the editor with extended mode and entering Play mode. With DirectMode, the OVRCameraRig transforms aren't updating in Play mode. Anyone else running in to a TON of issues with Unity 5.1 + OVR 0.6?
I have never seen a build this broken before. I feel like I must have done something obvious to break it... like install the a Mac driver or something.
OVR Display Driver Version: 1.2.5.0
OVR Positional Tracker Driver Version: 1.0.10.0
NVIDIA GeForce GTX 760
Intel(R) Core(TM) i5-4670K CPU @ 3.40GHz
HMD Firmware: 2.12
Nvidia Driver 347.88
Windows 8.1 Pro
OVR SDK 0.6
Unity 5.1.0f3
Unity Integration 0.6.0 (However, on the DL page, it says Unity 4 Integration. Not sure if this matters.)
I'm getting flickering in the editor with extended mode and entering Play mode. With DirectMode, the OVRCameraRig transforms aren't updating in Play mode. Anyone else running in to a TON of issues with Unity 5.1 + OVR 0.6?
I have never seen a build this broken before. I feel like I must have done something obvious to break it... like install the a Mac driver or something.
