Unity 5.1 Sensor Data
1. Can someone point me to documentation on the correct way to poll sensor data using the native Unity support in 5.1?
2. I previously used a dedicated thread for sensor polling - will this break with native as Unity doesn't usually like other threads to call it's API?
3. Also, is the sensor data available at the same fidelity? (i.e. 1000Hz, though I was mostly only able to poll 500Hz in practice).
Thanks
2. I previously used a dedicated thread for sensor polling - will this break with native as Unity doesn't usually like other threads to call it's API?
3. Also, is the sensor data available at the same fidelity? (i.e. 1000Hz, though I was mostly only able to poll 500Hz in practice).
Thanks
