Unity 5.1 VR, Problem with Linear Color
Hi guys, I'm having some problems with the new Unity 5.1. When I try to use linear color spacing and the "virtual reality supported" option enabled, I get the following on may Console:
[CAPI] LibOVR module is located at C:\Windows\SYSTEM32\LibOVRRT64_0_6.dll
SUCCEEDED(hr)
depthSurface == NULL || rcolorZero->backBuffer == depthSurface->backBuffer
refCount == 0
The Oculus(DK2) displays the health info and then goes black. Is that a bug or linear color are not supported?
[CAPI] LibOVR module is located at C:\Windows\SYSTEM32\LibOVRRT64_0_6.dll
SUCCEEDED(hr)
depthSurface == NULL || rcolorZero->backBuffer == depthSurface->backBuffer
refCount == 0
The Oculus(DK2) displays the health info and then goes black. Is that a bug or linear color are not supported?
