Unity 5.2 - Left/Right eye GearVR issue
I'm looking to add stereo images as textures.
The old way was: Layers for right and left eye, selected for each texture/camera.
Now I have no way to tell the right/left eye to ignore/see the correct layers.
Is there a method for this or an alternative method?
The old way was: Layers for right and left eye, selected for each texture/camera.
Now I have no way to tell the right/left eye to ignore/see the correct layers.
Is there a method for this or an alternative method?
