Unity 5.4 use Oculus SDK but my project has OVR Utility.
Hi,
I have a Unity Project I started using Unity 5.3 with OVR Utility. I was using the OVRPlayerControler and some others Scripts. All thous script depend of OVR Utilities.
Now with Unity 5.4 when I Activate the Virtual Reality in the Unity Player Setting I have to select Oculus SDK. I followed this instruction http://docs.unity3d.com/Manual/VRDevices-Oculus.html to Update my project from Oculus Unity integration Plugin But My project depend of this integration plugin.
My questions are:
Can I have the Plugin and the SDK running in the Project?
If so, Whats the implication of having both of they in the Project?
Regards,
Livan.
I have a Unity Project I started using Unity 5.3 with OVR Utility. I was using the OVRPlayerControler and some others Scripts. All thous script depend of OVR Utilities.
Now with Unity 5.4 when I Activate the Virtual Reality in the Unity Player Setting I have to select Oculus SDK. I followed this instruction http://docs.unity3d.com/Manual/VRDevices-Oculus.html to Update my project from Oculus Unity integration Plugin But My project depend of this integration plugin.
My questions are:
Can I have the Plugin and the SDK running in the Project?
If so, Whats the implication of having both of they in the Project?
Regards,
Livan.
