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Inspiring
May 23, 2017

Unity 5.6.1 - Gear VR: Choppy movements in an almost empty scene

Problem:  Unity 5.6.1 - Gear VR:  Choppy movements in an almost empty scene.  Samsung Galaxy 8+

If I create a new Unity project and add a simple moving sphere or a default particle emitter and publish to Gear VR, the resulting movement is choppy regardless of frame rate.
Has anyone else experienced this problem.

I will provide details if this is not already a known issue, as I have performed lots of troubleshooting tests already.
I'm hoping the solution is something simple like turning on a setting.  I have setup my project as per the Oculus and Unity documentation.
What I would love is a bare bones, empty, pre-made unity project with all the correct settings for Gear VR set, TimeManager settings, etc.

Thanks,
Steve
This topic has been closed for replies.

47 replies

Inspiring
September 16, 2017
@southpac , the fix is not released yet
Inspiring
September 30, 2017
Hi @JianZ

I hope you are doing awesome!
I saw this in the Unity 2017.2 beta release notes and am wondering if this is the fix you have been working on:

XR: Improvements to the way that XR devices can pause/unpause applications, particular with respect to pausing from application focus lost. Overlapping pause conditions are now handled correctly, regardless of the order in which they occur.

p.s. if you want to be on the beta list of my new Gear VR game, just send me your Oculus login email and I will add you.  It is possibly the best game ever made.


Thanks,
Steve
Inspiring
October 1, 2017
Hi @stevehinan

I don't think that is it.
According our Unity partner, the patch fix is scheduled in  5.6.4p1 .
For Unity 2017 and later version, they plan to do some deeper refactor to fix it more properly,  I'll update it here once we get their release schedule.
Inspiring
October 24, 2017
Hi @stevehinan and everyone

the back button issue should be fixed under Patch 5.6.4p1, thanks for all the helps 

https://beta.unity3d.com/download/e67c4b7007d5/UnityDownloadAssistant-5.6.4p1.exe?_ga=2.168754722.2038378753.1508797842-60660381.1486692714


Jian
Inspiring
October 24, 2017
Thanks @JianZ,
Please still let us know when the fix is scheduled for Unity 2017.
Thanks for enabling the fix!
Inspiring
December 14, 2017
Fix verified under 2017.1.2p4 / 2017.2.0p3/ 2017.3.0f2
Inspiring
December 15, 2017
Thanks @JianZ