Unity 5: Reflection Probes don't work in build
Have a look at this test-scene. Reflections work just fine in the editor and with a normal camera, but as soon as I make a build and run it in VR, reflections are gone. I reported a bug to unity, but then again this might be something that oculus has to fix in the unity integration.

Anyone else got this problem? Any ideas how to fix it?

Anyone else got this problem? Any ideas how to fix it?
