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Inspiring
December 22, 2018

Unity Alert: Crash on older CPUs without AVX (12/21/18)

We've discovered a crash in the audio spatializer Unity plugin DLL on older CPUs without AVX. (The CPUs are officially unsupported, but we recognize that some users will still attempt to run Oculus software on them, resulting in developer support requests.)

YOU MAY GET THIS CRASH EVEN IF YOU'RE NOT USING THE AUDIO SPATIALIZER. Unity can load the DLL at runtime even if it's not used. Furthermore, in Unity, this crash will terminate the program before any diagnostic information is written to the output logs, making this somewhat difficult to identify. 

The workaround for this crash is to remove the DLL from your build.
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    2 replies

    mousebear
    Honored Contributor
    January 22, 2019
    01/22/19: This issue has been fixed in our Oculus Integration v1.32.1 update. Read the patch notes here.
    If you need immediate help or want additional support/context on an issue you are having with our platform or integrations: 1. Gather any and all logs , screenshots, and version numbers of relevant software (Oculus SDK, engine, etc.) 2. Please submit a ticket here through the "Contact Us" link (include what you've gathered in step 1). 3. Tag me @mouse_bear once you have done so!