Unity and Blender troubles...
Hi,
I have modelled my own house in Blender, complete with all rooms and using photos to make accurate textures. I want to use this model in Unity to walk around in my own virtual house.
However, I'm having a few problems.
Whenever I export my model and import it into Unity, all textures are gone. I've tried to export to several different formats but the problem persist. I have also tried to reapply the texture from inside Unity but that does'nt work either.
Second problem is when I walk around my virtual house, I can walk through all the walls and furnitures. I know that Unity supports several types of colliders, but do I have to make a collider for each and every wall and object to do this?
I'm using Unity free v 4.3.3 and Blender v2.69
Thanks in advance. ;)
I have modelled my own house in Blender, complete with all rooms and using photos to make accurate textures. I want to use this model in Unity to walk around in my own virtual house.
However, I'm having a few problems.
Whenever I export my model and import it into Unity, all textures are gone. I've tried to export to several different formats but the problem persist. I have also tried to reapply the texture from inside Unity but that does'nt work either.
Second problem is when I walk around my virtual house, I can walk through all the walls and furnitures. I know that Unity supports several types of colliders, but do I have to make a collider for each and every wall and object to do this?
I'm using Unity free v 4.3.3 and Blender v2.69
Thanks in advance. ;)
