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Up and Coming
November 3, 2014

Unity compilation problem

Hi there,

I am using the trial version Unity 4.5.5 pro together with the DK1 and Won 8 pro. I have included the OVR Player Controller from the integration pack. I can compile my scene using the integration and everything is diplayed correctly. But the next time I want to compile the scene it wont start anymore. I have to close and open unity again to compile the scene.
Any tips or hints what might go wrong?

Thanks!

Adrian
    This topic has been closed for replies.

    2 replies

    Inspiring
    November 3, 2014
    What do you mean exactly by "won't start"? Does it crash? Black screen? Error message?

    Can you also list your system specs, OS, and (in particular) the GPU and GPU driver version?
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV
    gabrieadAuthor
    Up and Coming
    November 4, 2014
    Hi,

    by "won't start" I mean that the scene is not compiled/rendered again. The "start" button turns blue but the rift warning window does not appear as it was displayed the first time.Any changes made after the first time compiling won't be displayed.

    My specs:

    Dell XPS 15 9530
    --------------------
    Intel Core i7-4712HQ
    Win 8 pro (x64)
    16 GB Ram

    -> 2 GB nVidia GeForce GT 750M
    -> Intel HD 4600

    I have the impression that the combination of the GFORCE and the Intal chip might cause problems as I have problems
    with the Oculus Runtime drivers as well.

    Any suggestions?

    Thanks a lot!