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Up and Coming
October 15, 2014

Unity demos crash on GTX980

Hi,

I wonder if anyone else can confirm if they get crashes with GTX980's installed. I have a new system with 2x GTX980's.

Unity 4.5.3 f3, OVR 0.4.2, Win7, 64Bit, 64GB machine. NVidia Driver Version 344.16,


Instant crash with log file.

I can confirm this happens with Titans Of Space and the 4Th Floor demo. it also happens on all my VR DK2 published demos that work on my other machine, similar build but instead of 2xGTX980 it has 2x GTX680.

This current machine previously had 3x GTX780 Ti's and I had no problems with it.

DK1 demos run fine. Also mono demos created with the latest Unity work fine.

Lee
    This topic has been closed for replies.

    26 replies

    InfiniteAuthor
    Up and Coming
    October 18, 2014
    "cybereality" wrote:
    Can you try using Unity 4.5.2 and Extended mode?


    I don't have Unity 4.5.2 installed, or a Unity license for that machine. It was purely for testing demos. If you can point me to a Unity published DK2 4.5.2 demo I can surely try that in Extended mode.
    _________________________________________________ I N F I N I T E www.ir-ltd.net
    Up and Coming
    October 19, 2014
    "Infinite" wrote:
    "cybereality" wrote:
    Can you try using Unity 4.5.2 and Extended mode?


    I don't have Unity 4.5.2 installed, or a Unity license for that machine. It was purely for testing demos. If you can point me to a Unity published DK2 4.5.2 demo I can surely try that in Extended mode.


    Just to ask...
    Are you developing your own game currently or is it others' demos you're having problems with?
    ASUS Maximus VII Formula Intel core i7 quad core 4790K OC'ed @ 4.4Ghz 32GB DDR3 Ram Nvidia Geforce GTX 980 4GB Windows 10 Pro 64bit GSync Monitor @ 2560x1440, 144Hz ------------------------------------------- DK2 Owner CV1 Preordered.
    October 20, 2014
    "Infinite" wrote:
    "cybereality" wrote:
    Can you try using Unity 4.5.2 and Extended mode?


    I don't have Unity 4.5.2 installed, or a Unity license for that machine. It was purely for testing demos. If you can point me to a Unity published DK2 4.5.2 demo I can surely try that in Extended mode.



    Do you still need a demo? I can send you something today.
    InfiniteAuthor
    Up and Coming
    October 20, 2014
    "standtall007" wrote:
    "Infinite" wrote:
    "cybereality" wrote:
    Can you try using Unity 4.5.2 and Extended mode?


    I don't have Unity 4.5.2 installed, or a Unity license for that machine. It was purely for testing demos. If you can point me to a Unity published DK2 4.5.2 demo I can surely try that in Extended mode.


    Just to ask...
    Are you developing your own game currently or is it others' demos you're having problems with?


    Both and only problems on this machine with the GTX980 setup.

    "yezzer" wrote:
    "Infinite" wrote:
    "cybereality" wrote:
    Can you try using Unity 4.5.2 and Extended mode?


    I don't have Unity 4.5.2 installed, or a Unity license for that machine. It was purely for testing demos. If you can point me to a Unity published DK2 4.5.2 demo I can surely try that in Extended mode.



    Do you still need a demo? I can send you something today.


    Thanks, that would be most helpful. I've sent a request to Oculus Support but not heard anything back so far.
    _________________________________________________ I N F I N I T E www.ir-ltd.net
    Up and Coming
    October 20, 2014
    Okay that's nice to know ;)
    I like when people are honest about what they're doing with the Rift (though it doesn't concern me at all :P i'm just curious :mrgreen: )
    But unfortunately i subscribe to Unity Pro and therefore i always have the latest build (simply because i keep thinking that they have made some huge improvements) but if you need some demos made with 4.6 beta 20 then i'm up for it 8-) (though tbh the new UI is b***s*** i don't like it at all!)
    ASUS Maximus VII Formula Intel core i7 quad core 4790K OC'ed @ 4.4Ghz 32GB DDR3 Ram Nvidia Geforce GTX 980 4GB Windows 10 Pro 64bit GSync Monitor @ 2560x1440, 144Hz ------------------------------------------- DK2 Owner CV1 Preordered.
    Up and Coming
    October 21, 2014
    The new UI is really awesome ; )
    October 21, 2014
    @infinite: I've PM'd you a demo built using 4.5.2. Let me know how it goes!
    InfiniteAuthor
    Up and Coming
    October 21, 2014
    "yezzer" wrote:
    @infinite: I've PM'd you a demo built using 4.5.2. Let me know how it goes!


    @yezzer: Thank you kindly for taking the time to arrange that, I will try it now.
    _________________________________________________ I N F I N I T E www.ir-ltd.net
    October 21, 2014
    "Infinite" wrote:
    "yezzer" wrote:
    @infinite: I've PM'd you a demo built using 4.5.2. Let me know how it goes!


    @yezzer: Thank you kindly for taking the time to arrange that, I will try it now.


    No worries! Worth mentioning it works fine on both Direct to HMD and extended. Both times I used _DirectToRift.exe

    Running win 8.1, 780ti. Let me know if you want more details.
    InfiniteAuthor
    Up and Coming
    October 21, 2014
    "cybereality" wrote:
    Can you try using Unity 4.5.2 and Extended mode?


    Thanks to Yezzer's demo, I was able to run the .exe in extended mode which worked. However, Titans of Space and the 4th Floor Demo and my own don't run in extended mode (they must be latest Unity build) They just show a black screen. But Yezzer's demo displayed correctly. The _DirectToRift.exe did not work. Same crash and report as before.

    Someone at Oculus Support did initially reply but that was about 5 days ago, its been quiet since then.

    I'm not getting very far :(
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