Unity Framerate locking - DK1 vs. DK2
Is something in the Unity integration (one of OVR prefabs?) locking the framerate in Unity to 60fps? I almost always get 59.35 fps.
Is it my system locking me to 59/60 or is it something in the integration? And if it's the latter, will DK2 lock it to 75?
Is there a way to test now whether I can consistently render at 75fps? I'm worried that I'll need to make serious changes to keep things looking good in DK2.
I'd be grateful to hear from anyone with knowledge on the subject.
Thanks!
Is it my system locking me to 59/60 or is it something in the integration? And if it's the latter, will DK2 lock it to 75?
Is there a way to test now whether I can consistently render at 75fps? I'm worried that I'll need to make serious changes to keep things looking good in DK2.
I'd be grateful to hear from anyone with knowledge on the subject.
Thanks!
