Unity Mobile v0.6.0.1 vs Integration
I'm a little confused on which I should be using at this point. To start, i'm developing something that targets both desktop OR and the GearVR (Not necessarily for distribution in the marketplace however). I recently converted my project over to use the native integration and i'm currently building with Unity 5.1.2f1, which is working fine for my needs. However, i just noticed the update to the Unity mobile integration v0.6.0.1. If I bring that in, I lose the connection to Unity's built in VR functionality. I guess i'm just confused as to which I "should" be using at the moment. I had assumed that one of the intents with the new unity integration was to consolidate mobile and desktop SDKs, but with this newly updated Unity Mobile SDK I'm second guessing that assumption (unless that update was just meant for people still on Unity4?). I know that the Unity release notes for 5.1.2 and some of the 5.1.1 patches specifically mention GearVR, so that was what led me to that assumption. Additionally, will the unity integration package be receiving fewer/slower updates since a lot of it relies on Unity updating their core files? I'm sorry if this is a question that's easily answered by reading one of the "Details" links on the downloads page, but after looking at this, the answer wasn't clear to me.
