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New Participant
April 11, 2020

Unity - Oculus Quest - Hand Texture

Hi

How do i change the hand textures. At the moment they are bright white. This is blinding in a dark scene.


I have attached an image of my ovrPlayerController object hierarchy  

Can someone point me in the right direction to do this. 

Thanks

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1 reply

Inspiring
April 12, 2020
The default hands are meant to work alongside the avatar sdk so that users can define their own hand color/style. Until you integrate that youl be defaulted to the white hands.
The alternative is to create your own hands or export the existing ones at runtime using the fbx exporter then export a uv map, create your own texture maps then use them with a custom material that you apply at runtime