Unity - OVRPlayerController Issue
Hi there! I'm new to Unity and VR development and having an issue with the OVRPlayerController. I have a door set up and if I'm not in the center of my play space, I snag the edge of the door frame and can't pass through. Also, if I'm at the very edge of my play space, and shift into a wall I got through it. Anyone have a good solution for this?
Thank you!
