[Unity package included] FPS Display
Hello !
Someone on Reddit asked recently if we could add an fps counter in our demos. So I made a very small unity package to add an fps counter where you want.
This is a very simple asset :
-Drop the prefab in the scene, place it where you want, parent the game object if you want.
-(optional)uncheck "hide on load" in the script if you want the fps to be displayed when the scene starts.
-(Optional)create an input named "ShowFPS" on any key you want. It toggles the counter on and off.
For example, you can put it on a screen in your game, or just make it float in front of your OVR camera.


Download links :
Mega
UpToBox
Someone on Reddit asked recently if we could add an fps counter in our demos. So I made a very small unity package to add an fps counter where you want.
This is a very simple asset :
-Drop the prefab in the scene, place it where you want, parent the game object if you want.
-(optional)uncheck "hide on load" in the script if you want the fps to be displayed when the scene starts.
-(Optional)create an input named "ShowFPS" on any key you want. It toggles the counter on and off.
For example, you can put it on a screen in your game, or just make it float in front of your OVR camera.


Download links :
Mega
UpToBox
