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Inspiring
February 3, 2016

Unity Patch 5.3.2 p2 is out

https://unity3d.com/unity/qa/patch-releases

Don't see mobile VR fixes/features, but there is one for desktop VR: "Backend work to support DX12 in the future"

So, is mobile VR kinda over (improvements wise)? Just seems that Unity / Epic / Oculus more invested into desktop VR (Rift in particular case here) than into mobile VR (Gear VR).
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    3 replies

    Inspiring
    February 3, 2016
    Definitely not. Mobile VR is alive and well.
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    motorsepAuthor
    Inspiring
    February 3, 2016
    "cybereality" wrote:
    Definitely not. Mobile VR is alive and well.


    Hard to believe when there is nothing happening :/ I remember that updates were more frequent (Utils and whatnot), ETA on various features was not infinite, etc.
    Up and Coming
    February 5, 2016
    "motorsep" wrote:
    "cybereality" wrote:
    Definitely not. Mobile VR is alive and well.


    Hard to believe when there is nothing happening :/ I remember that updates were more frequent (Utils and whatnot), ETA on various features was not infinite, etc.


    Maybe they are trying to focus and fix as much as possible for Oculus's release? It won't be long until the day arrives.