Unity Patch 5.3.2 p2 is out
https://unity3d.com/unity/qa/patch-releases
Don't see mobile VR fixes/features, but there is one for desktop VR: "Backend work to support DX12 in the future"
So, is mobile VR kinda over (improvements wise)? Just seems that Unity / Epic / Oculus more invested into desktop VR (Rift in particular case here) than into mobile VR (Gear VR).
Don't see mobile VR fixes/features, but there is one for desktop VR: "Backend work to support DX12 in the future"
So, is mobile VR kinda over (improvements wise)? Just seems that Unity / Epic / Oculus more invested into desktop VR (Rift in particular case here) than into mobile VR (Gear VR).
