Unity SDK demo scene crash - V57 - Unity 2022.3.10
Hi!
On a clean Unity install I simply import the last Oculus Integration SDK.
When I try to launch an interaction demo scene (DistanceGrabExamples for example) Unity crash.
It seems it have to do with hands.
If I desactivate hands in the hierarchy the scene doesn't crash and play normally.
Here is the crash log :
https://www.voxelguy.fr/Editor.log
I did a lot of gamedev with older versions of the SDK and everything was working fine, even hand tracking.
But this version crash Unity if I don't disable hands.
I would love to use the new version. Can you please help me ?
Thanks!
