Skip to main content
New Participant
March 10, 2015

Unity5 Build Inconsistencies

Hello,

I do this in Unity5:

New Project
Add plane for floor
Import OVR0.44 unity package
Drag OVRPlayerController into scene
Set settings according to unity integration notes
Build


Everything works fine when I target OS X. 75fps, and everything as you would expect.
When I target Windows, I get 17fps in Direct mode (but much darker than OS X), and a black screen in Extend Mode

If I do exactly the same in Unity 4.6, both OS X and Windows builds work perfectly.


Am I jumping the gun - should I stick to 4.6? Am I being an idiot? Am I both an idiot and a gun jumper?

Please help,
Cheers!
BenF
    This topic has been closed for replies.

    2 replies

    Up and Coming
    March 10, 2015
    Installed Unity 5...

    ...Uninstalled Unity 5

    Will wait for stable patch :)
    Ambient Flight Eagle Flight Experience Dinosaur Voyage Running from Dinosaurs
    Inspiring
    March 10, 2015
    Some people have gotten 5 to work, but I've had some issues (mostly with shadowing and low performance).
    AMD Ryzen 7 1800X | MSI X370 Titanium | G.Skill 16GB DDR4 3200 | EVGA SuperNOVA 1000 | Corsair Hydro H110i Gigabyte RX Vega 64 x2 | Samsung 960 Evo M.2 500GB | Seagate FireCuda SSHD 2TB | Phanteks ENTHOO EVOLV