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December 20, 2023

Universal RP not Compatable with Oculus Shaders

Hi I'm very new to MR development, working with the Meta XR SDK and could really use some advise. 
After making some simple blocks and having some fun with Passthrough and the Depth SDK I wanted to add some game assets. After importing a few from the Unity Asset Store they are pink so I installed the Universal RP and convert them. That works fine but now I can't use the Oculus Shaders like Depth / Occulusion Standard and Oculus Sample / Alpha hand out for my materials. 

Is there a way to solve this or a better way for me to bring in other game assets? 

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