Unwanted 32-bit libraries
When uploading our Unity project to AppLab we get the following warning: "This app contains both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) libraries. This consumes extra storage and increases download times. Consider updating your build to target 64-bit only".
Unity is including some unwanted 32-bit libs by default, despite our app targeting only ARM64.
These are very small libraries, so it's not an issue. My question is about the VRC Packaging-6 (https://developer.oculus.com/resources/vrc-quest-packaging-6/).
Is there a risk of failing the VRC is if we submit our apk with those 32-bit libraries?
These are the libraries:
