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florianbuchholz1988
Inspiring
July 17, 2024
Solved

Updating Meta SDK from 65 to 66 - White Screen in XR-Simulator

I updated the Meta SDK All-in-One from 65 to 66 and now the XR-Simulator just shows a white screen instead of an environment. Stopping and restarting only results in the simulator not even showing up.

Why do you break everything that works, Meta?

    This topic has been closed for replies.
    DigibixAnswer
    Inspiring
    August 8, 2024

    There is a bug on the simulator :

    • If you have "Enable Dynamic Resolution" checked on OVRManager it will show a white screen or it wont run. 
    • If you disable that option it should work. Then you can re enabled it before your build.
    • Also, if using URP on the URP asset for your project, make sure the Render Scale is 1, if greater than that the sim wont work.

    21 replies

    New Participant
    July 25, 2024

    I  have exactly the same symptoms.

    I guess we need to wait for the v67 which is partially out as of today

    New Participant
    July 31, 2024

    "Meta XR All-in-One" SDK v67 is out in Unity Asset Store

    But "Meta XR Simulator" seems to be still in V66...

    florianbuchholz1988
    Inspiring
    July 26, 2024

    MetaStoreHelpSo? Any news if this is fixed in SDK V67?

    EDIT: I just saw that the support was last online on 6-12-2024. Summer holidays, am I right?

    New Participant
    July 31, 2024

    It’s frustrating when updates lead to issues like this. It sounds like the Meta SDK update might have introduced some compatibility or configuration problems. Checking the release notes for any breaking changes or required adjustments could help, and reaching out to Meta’s support or community forums might provide a quicker resolution. Hang in there—hopefully, a fix or workaround will come soon!

    florianbuchholz1988
    Inspiring
    July 31, 2024

    As if I am not reading all the release notes and looking for mentioned issues...

    Inspiring
    August 1, 2024

    florian.buchholz.1988 Make sure the Game window is in focus when Play from the editor - this was the problem I faced one day and spent some time to figure it out

    florianbuchholz1988
    Inspiring
    August 1, 2024

    Good Idea and I know of the issue, especially when you start while you're in the BuildingBlocks-Window,

    But sadly, that doesn't solve the issue. I mean, the Simulator is not even the Game-Window, it is a seperate window that pops up. Only in this case as a white screen and only once, after that it is gone without any warnings etc.

    New Participant
    August 1, 2024

    Same problem here. 😞

    Inspiring
    August 6, 2024

    Did you happen to fix the problem with the simulator?

    I still have the same problem... white screen or no screen at all

    Using v66.. Unity 2023.3.40 LTS or v67...

     

     

    DigibixAnswer
    Inspiring
    August 8, 2024

    There is a bug on the simulator :

    • If you have "Enable Dynamic Resolution" checked on OVRManager it will show a white screen or it wont run. 
    • If you disable that option it should work. Then you can re enabled it before your build.
    • Also, if using URP on the URP asset for your project, make sure the Render Scale is 1, if greater than that the sim wont work.
    Participant
    August 29, 2024

    Update

    saharany2717
    florianbuchholz1988
    Inspiring
    August 30, 2024

    Thanks for answering. Updated to 68, activated Dynamic Resolution with other values than one, and what a surprise, STILL WHITE BACKGROUND.

    So now, updating doesnt help.

    Participant
    August 31, 2024

    Yes

    saharany2717
    uDezimiro
    Up and Coming
    October 8, 2024

    Also not working, sometimes white screen, sometimes


    Environment Depth is not supported. Please check EnvironmentDepthManager.IsSupported before enabling EnvironmentDepthManager.
    Open 'Oculus -> Tools -> Project Setup Tool' to see requirements.

     

     

    New Participant
    March 29, 2025

    I get the same white screen when updating to Meta SDK All-in-One 74.0.1

    If I separately install the underlying SDK's, EXCEPT the Meta XR Interaction SDK, the simulator works as expected.

    uDezimiro
    Up and Coming
    March 29, 2025

    sometimes it can stuck it you make active not GAME window, bwt